Outbreaks

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Contribution by Cappy.

Outbreaks System

The Outbreaks System is a dynamic PvE event system in PokeEver World Online (PEO) where wild Pokémon gather in massive groups across various regions. Trainers can track down and defeat these Outbreaks to earn rare items, gain experience, and capture powerful Pokémon with superior stats.

How the Outbreaks System Works

The Outbreaks server runs continuously, automatically managing active encounters and rotating them across the game world to keep the experience fresh:

  • Rotation Schedule: New Outbreak locations and species are regenerated every 6 hours (4 rotations per day).
  • Active Maps: In each 6-hour cycle, the server randomly selects 3 active locations (maps) from the available pool.
  • Outbreak Composition: Each active map spawns multiple Outbreak encounters, including a mix of normal Outbreaks and one powerful Raid Boss.
  • Continuous Availability: Once generated, the Outbreaks remain active and challengeable at their locations for the entire 6-hour duration until the next rotation begins.

Outbreak Types

Feature Normal Outbreaks Raid Bosses (👑)
Level Level 50 Level 80
Base Stats (Average IVs) 15 IVs 28 IVs (Guaranteed high-tier stats)
Boost Level Level 1 Level 2 or 3 (Boosted combat power)
Shiny Encounter Rate 0.1% (Standard Wild Rate) 2.0% (Significantly Boosted Rate)
File:OutbreakExample.png
Example of a Outbreak in Mt. Moon

Discord Integration

To ensure trainers never miss a Outbreak rotation, the PEO Discord server bot announces when Outbreaks are active:

  • It immediately posts details, complete with species names, and pings players.
  • The name of the species and location are included in this ping.

Drop Tables & Rewards

Defeating Outbreaks grants trainers valuable rewards based on the difficulty of the encounter.

Outbreak Drops

Every Outbreak battle rewards the player with specific items depending on whether they defeated a Outbreak Boss (Raid Boss) or a Standard Outbreak Monster.

Shared Drops

Both Outbreak Bosses and standard Outbreak monsters always drop a type-specific Gem matching the Outbreak's elemental type (e.g. Fire Gem for Fire type Outbreaks).

Item Quantity Drop Chance Notes / Details
Type-Specific Gem 1 100% e.g. Fire Gem, Water Gem, Grass Gem, etc. matching the Outbreak Type.

Outbreak Boss (Raid Boss) Drops

Item Quantity Drop Chance Notes / Details
Scratch-Off Ticket 2 - 20 100% Guaranteed drop of a random amount between 2 and 20.
Mint Box 1 or 2 80% 50% chance to drop 2, otherwise drops 1.
Elite TM Set 1 or 2 80% 50% chance to drop 2, otherwise drops 1.
Berry Box 1 50%
Amulet Coin 1 30%
Shiny Charm 1 30%
Gem Box 1 10%
Ultimate Item 1 5% Samples one random item from: Ultimate Repel, Rainbow Stone, Exp All, Ascension Candy, Ultra Rod, Infinity Ball.
Pokewalker 1 1%
Ultimate Potion 1 1%

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Non-Outbreak Boss (Normal Outbreak) Drops

Item Quantity Drop Chance Notes / Details
Poké Ball 1 25%
Tiny Mushroom 1 15% Sellable treasure.
Great Ball 1 15%
Stardust 1 12% Sellable treasure.
Ultra Ball 1 10%
Max Repel 1 10%
Pearl 1 10% Sellable treasure.
Vitamins 1 10% Samples one random item from: HP Up, Protein, Iron, Calcium, Zinc, Carbos, PP Up, PP Max.
Max Potion 1 8%
Revive 1 8%
Heart Scale 1 8%
Full Restore 1 5%
Elite TM Set 1 5%
Poke Ball Set 1 5%
Big Mushroom 1 5% Sellable treasure.
Focus Band 1 4% Rare competitive item.
Big Pearl 1 4% Sellable treasure.
Focus Sash 1 3% Rare competitive item.
Life Orb 1 3% Rare competitive item.
Eviolite 1 3% Rare competitive item.
Assault Vest 1 3% Rare competitive item.
Leftovers 1 3% Rare competitive item.
Rocky Helmet 1 3% Rare competitive item.
Heavy-Duty Boots 1 3% Rare competitive item.
Max Revive 1 3%
Nugget 1 3% Sellable treasure.
Choice Scarf 1 2% Rare competitive item.
Choice Specs 1 2% Rare competitive item.
Choice Band 1 2%