| #0299 - Nosepass
|
|
| Compass Pokémon
|
| Type
|
Rock
|
| Abilities
|
Sturdy / Magnetpull
|
| Hidden Ability
|
Sandforce
|
| Height / Weight
|
1.0 m / 97.0 kg
|
| Catch Rate
|
255
|
| Base Exp / Growth
|
75 / Medium
|
| Egg Groups
|
Mineral
|
| Gender Ratio
|
Female50Percent
|
Pokédex Description
Its body emits a powerful magnetism. It feeds on prey that is pulled in by the force. Its magnetism is stronger in cold seasons.
Base Stats
| HP |
Attack |
Defense |
Sp. Atk |
Sp. Def |
Speed |
Total
|
| 30 |
45 |
135 |
45 |
90 |
30 |
375
|
Overworld Encounters
| Location |
Method |
Level Range |
Chance
|
| Route 111 |
RockSmash |
Lv. 10 - 20 |
30%
|
| Debugging Land |
RockSmash |
Lv. 25 - 35 |
100%
|
| Mt. Coronet |
Cave |
Lv. 14 - 38 |
4%
|
| Rad Island |
RockSmash |
Lv. 47 - 54 |
20%
|
| Route 206 |
Land |
Lv. 14 |
6%
|
| Granite Cave |
Cave |
Lv. 10 - 20 |
30%
|
| Granite Cave |
Cave |
Lv. 10 - 20 |
30%
|
| Granite Cave |
Area = 42 |
Lv. 10 - 20 |
30%
|
| Granite Cave |
Area = 70 |
Lv. 10 - 20 |
30%
|
| Magma Hideout |
RockSmash |
Lv. 25 - 30 |
15%
|
| Internal - Maniac Tunnel (POLISH) |
Cave |
Lv. 28 - 40 |
3%
|
| Ravaged Path |
RockSmash |
Lv. 3 - 15 |
30%
|
| Sinnoh Underground |
Area = 95 |
Lv. 25 - 30 |
20%
|
| Route 111 |
RockSmash |
Lv. 10 - 20 |
30%
|
| Debugging Land |
RockSmash |
Lv. 25 - 35 |
100%
|
| Mt. Coronet |
Cave |
Lv. 14 - 38 |
4%
|
| Rad Island |
RockSmash |
Lv. 47 - 54 |
20%
|
| Route 206 |
Land |
Lv. 14 |
6%
|
| Granite Cave |
Cave |
Lv. 10 - 20 |
30%
|
| Granite Cave |
Cave |
Lv. 10 - 20 |
30%
|
| Granite Cave |
Area = 42 |
Lv. 10 - 20 |
30%
|
| Granite Cave |
Area = 70 |
Lv. 10 - 20 |
30%
|
| Magma Hideout |
RockSmash |
Lv. 25 - 30 |
15%
|
| Internal - Maniac Tunnel (POLISH) |
Cave |
Lv. 28 - 40 |
3%
|
| Ravaged Path |
RockSmash |
Lv. 3 - 15 |
30%
|
| Sinnoh Underground |
Area = 95 |
Lv. 25 - 30 |
20%
|
Learnset by Level Up
| Level |
Move |
Type |
Category |
Power |
Acc |
PP
|
| 1 |
Tackle |
Normal |
Physical |
40 |
100 |
35
|
| 4 |
Harden |
Normal |
Status |
— |
0 |
30
|
| 7 |
Block |
Normal |
Status |
— |
0 |
5
|
| 10 |
Rock Throw |
Rock |
Physical |
50 |
90 |
15
|
| 13 |
Thunder Wave |
Electric |
Status |
— |
90 |
20
|
| 16 |
Rest |
Psychic |
Status |
— |
0 |
5
|
| 19 |
Spark |
Electric |
Physical |
65 |
100 |
20
|
| 22 |
Rock Slide |
Rock |
Physical |
75 |
90 |
10
|
| 25 |
Power Gem |
Rock |
Special |
80 |
100 |
20
|
| 28 |
Rock Blast |
Rock |
Physical |
25 |
90 |
10
|
| 31 |
Discharge |
Electric |
Special |
80 |
100 |
15
|
| 34 |
Sandstorm |
Rock |
Status |
— |
0 |
10
|
| 37 |
Earth Power |
Ground |
Special |
90 |
100 |
10
|
| 40 |
Stone Edge |
Rock |
Physical |
100 |
80 |
5
|
| 43 |
Lock-On |
Normal |
Status |
— |
0 |
5
|
| 43 |
Zap Cannon |
Electric |
Special |
120 |
50 |
5
|
Technical Machine (TM) & Tutor Moves
| Move |
Type |
Category |
Power |
Acc |
PP
|
| Body Press |
Fighting |
Physical |
80 |
100 |
10
|
| Body Slam |
Normal |
Physical |
85 |
100 |
15
|
| Bulldoze |
Ground |
Physical |
60 |
100 |
20
|
| Curse |
Ghost |
Status |
— |
0 |
10
|
| Dazzling Gleam |
Fairy |
Special |
80 |
100 |
10
|
| Double-Edge |
Normal |
Physical |
120 |
100 |
15
|
| Earth Power |
Ground |
Special |
90 |
100 |
10
|
| Earthquake |
Ground |
Physical |
100 |
100 |
10
|
| Endure |
Normal |
Status |
— |
0 |
10
|
| Facade |
Normal |
Physical |
70 |
100 |
20
|
| Fire Punch |
Fire |
Physical |
75 |
100 |
15
|
| Flash Cannon |
Steel |
Special |
80 |
100 |
10
|
| Gravity |
Psychic |
Status |
— |
0 |
5
|
| Heavy Slam |
Steel |
Physical |
1 |
100 |
10
|
| Helping Hand |
Normal |
Status |
— |
0 |
20
|
| High Horsepower |
Ground |
Physical |
95 |
95 |
10
|
| Ice Punch |
Ice |
Physical |
75 |
100 |
15
|
| Iron Defense |
Steel |
Status |
— |
0 |
15
|
| Meteor Beam |
Rock |
Special |
120 |
90 |
10
|
| Pain Split |
Normal |
Status |
— |
0 |
20
|
| Power Gem |
Rock |
Special |
80 |
100 |
20
|
| Protect |
Normal |
Status |
— |
0 |
10
|
| Rest |
Psychic |
Status |
— |
0 |
5
|
| Rock Blast |
Rock |
Physical |
25 |
90 |
10
|
| Rock Slide |
Rock |
Physical |
75 |
90 |
10
|
| Rock Tomb |
Rock |
Physical |
60 |
95 |
15
|
| Sandstorm |
Rock |
Status |
— |
0 |
10
|
| Sand Tomb |
Ground |
Physical |
35 |
85 |
15
|
| Sleep Talk |
Normal |
Status |
— |
0 |
10
|
| Smack Down |
Rock |
Physical |
50 |
100 |
15
|
| Stealth Rock |
Rock |
Status |
— |
0 |
20
|
| Steel Beam |
Steel |
Special |
140 |
95 |
5
|
| Stomping Tantrum |
Ground |
Physical |
75 |
100 |
10
|
| Stone Edge |
Rock |
Physical |
100 |
80 |
5
|
| Substitute |
Normal |
Status |
— |
0 |
10
|
| Sunny Day |
Fire |
Status |
— |
0 |
5
|
| Take Down |
Normal |
Physical |
90 |
85 |
20
|
| Taunt |
Dark |
Status |
— |
100 |
20
|
| Thunder |
Electric |
Special |
110 |
70 |
10
|
| Thunderbolt |
Electric |
Special |
90 |
100 |
15
|
| Thunder Punch |
Electric |
Physical |
75 |
100 |
15
|
| Thunder Wave |
Electric |
Status |
— |
90 |
20
|
| Volt Switch |
Electric |
Special |
70 |
100 |
20
|
Egg Moves
| Move |
Type |
Category |
Power |
Acc |
PP
|
| Double-Edge |
Normal |
Physical |
120 |
100 |
15
|
| Head Smash |
Rock |
Physical |
150 |
80 |
5
|
| Rollout |
Rock |
Physical |
30 |
90 |
20
|
| Wide Guard |
Rock |
Status |
— |
0 |
10
|
Evolutions
- Evolves into Probopass via LocationFlag (Magnetic).
- Evolves into Probopass using Thunderstone.