Weather Systems: Difference between revisions
Created page with "''Contributions by shady1842'' {| class="wikitable" style="float:right; width:300px; margin-left:15px;" ! colspan="2" |Weather Systems |- | colspan="2" style="text-align:center;" | |- !Systems |Clear, Snow, Rain, Sunlight, Mist, Sandstorm |- !Variants |Rainfall, Rainstorm, Snow, Blizzard |- !Special Effects |Affects wild encounters |} '''Weather''' plays a significant role in Pokémon Everworld Online (PEO), influencing both the overworld environment and the conditions..." |
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! colspan="2" |Weather Systems | ! colspan="2" |Weather Systems | ||
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| colspan="2" style="text-align:center;" | | | colspan="2" style="text-align:center;" |[[File:Rainstorm.png|thumb|300x300px]] | ||
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This allows players to strategically hunt for Pokémon that benefit from specific conditions (such as those with the ''Swift Swim'' or ''Slush Rush'' abilities) by waiting for the appropriate weather patterns to appear on a route. | This allows players to strategically hunt for Pokémon that benefit from specific conditions (such as those with the ''Swift Swim'' or ''Slush Rush'' abilities) by waiting for the appropriate weather patterns to appear on a route. | ||
== Gallery == | |||
<gallery> | |||
File:Sunlight.png | |||
File:Snow.png | |||
File:Sandstorm.png | |||
File:Rainstorm.png | |||
File:Fog.png | |||
File:Blizzard.png | |||
</gallery> | |||
[[Category:Mechanics]] | [[Category:Mechanics]] | ||
[[Category:Environment]] | [[Category:Environment]] | ||
Latest revision as of 19:10, 28 February 2026
Contributions by shady1842
| Weather Systems | |
|---|---|
| Systems | Clear, Snow, Rain, Sunlight, Mist, Sandstorm |
| Variants | Rainfall, Rainstorm, Snow, Blizzard |
| Special Effects | Affects wild encounters |
Weather plays a significant role in Pokémon Everworld Online (PEO), influencing both the overworld environment and the conditions of wild Pokémon encounters. Weather patterns can change based on the route, time of day, or specific environmental triggers.
Overworld Weather Types
PEO features several distinct weather systems, each providing unique atmospheric effects and competitive modifiers during battle.
- Clear: The standard weather state with no active modifiers.
- Sunlight: Increases the power of Fire-type moves and triggers certain abilities like Solar Power or Chlorophyll.
- Sandstorm: Damages non-Rock, Ground, or Steel-type Pokémon every turn and boosts the Special Defense of Rock-types.
Specialized Weather Variants
Certain weather systems in PEO have two distinct tiers of intensity, which can drastically alter the difficulty and mechanics of wild encounters.
Rain Systems
- Rainfall: Standard rain that boosts Water-type moves and weakens Fire-type moves.
- Rainstorm: A more intense version of rain. In addition to the standard rain effects, Rainstorms introduce an electric current during wild encounters, increasing the danger and tactical complexity of the fight.
Snow Systems
- Snow: A gentle winter weather that boosts the Defense of Ice-type Pokémon.
- Blizzard: A high-intensity variant of Snow that reduces visibility and often carries additional combat modifiers.
Impact on Wild Encounters
In PEO, overworld weather is not merely aesthetic. If a weather effect is active in the overworld when a player triggers a wild encounter, that weather condition will be automatically active at the start of the battle.
This allows players to strategically hunt for Pokémon that benefit from specific conditions (such as those with the Swift Swim or Slush Rush abilities) by waiting for the appropriate weather patterns to appear on a route.
