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	<title>Marowak (Boss Encounters) - Revision history</title>
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	<updated>2026-05-04T15:11:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://pokeeverworldonline.com/wiki/index.php?title=Marowak_(Boss_Encounters)&amp;diff=624&amp;oldid=prev</id>
		<title>CronosTkr: moving link</title>
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		<updated>2026-02-06T18:27:21Z</updated>

		<summary type="html">&lt;p&gt;moving link&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;Contribution by CronosTkr&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Marowak&amp;#039;&amp;#039;&amp;#039;, the Bone Keeper Pokémon, is encountered here as a restless spirit. Known for its fierce combat style and signature bone-wielding techniques, this Marowak utilizes its unique held item to reach offensive levels that far exceed expectations for its species.&lt;br /&gt;
&lt;br /&gt;
== Boss Encounter: Marowak ==&lt;br /&gt;
This encounter represents the grieving spirit of a Marowak. Trainers must contend with its massive physical power while navigating its high-powered, multi-turn attacks.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%; background-color: #f5f0ff;&amp;quot;&lt;br /&gt;
! Statistic !! Value&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Join Chance&amp;#039;&amp;#039;&amp;#039; || 25%&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Catch Rule&amp;#039;&amp;#039;&amp;#039; || Pokeballs Disabled&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Background&amp;#039;&amp;#039;&amp;#039; || Boss&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Moveset ===&lt;br /&gt;
Marowak relies on heavy-hitting physical moves and defensive-boosting attacks to dominate the field:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Skull Bash]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Outrage]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Body Slam]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Earthquake]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Individual Values (IVs) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! HP !! Atk !! Def !! SpA !! SpD !! Spe&lt;br /&gt;
|-&lt;br /&gt;
| 31 || 31 || 31 || 31 || 31 || 31&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Effort Values (EVs) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! HP !! Atk !! Def !! SpA !! SpD !! Spe&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 128 || 128 || 0 || 252 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Drop Table ==&lt;br /&gt;
Upon victory, Marowak may drop its rare signature item or various supplies used for training:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
! Category !! Potential Drops&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Held Items &amp;amp; Berries&amp;#039;&amp;#039;&amp;#039; || Thick Club, Oran Berry, Sitrus Berry&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Consumables &amp;amp; Training&amp;#039;&amp;#039;&amp;#039; || Rare Candy, Elite TM Set&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Pokéballs&amp;#039;&amp;#039;&amp;#039; || Poké Ball, Dusk Ball, Great Ball&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Battle Strategy ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Brute Force:&amp;#039;&amp;#039;&amp;#039; Marowak’s primary threat is its held &amp;#039;&amp;#039;&amp;#039;Thick Club&amp;#039;&amp;#039;&amp;#039;, which doubles its base Attack. Even at a lower level, its physical moves like &amp;#039;&amp;#039;&amp;#039;Earthquake&amp;#039;&amp;#039;&amp;#039; can devastate a team that isn&amp;#039;t prepared for the sheer damage output.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Dangerous Coverage:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Outrage&amp;#039;&amp;#039;&amp;#039; provides high-neutral damage against almost everything, though it will leave Marowak confused after 2-3 turns. &amp;#039;&amp;#039;&amp;#039;Skull Bash&amp;#039;&amp;#039;&amp;#039; increases its Defense on the first turn, making it even harder to take down physically before it strikes.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Status Hazard:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;#039;Body Slam&amp;#039;&amp;#039;&amp;#039; has a significant chance to paralyze your team, making it difficult to outspeed and finish off the boss.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Counterplay:&amp;#039;&amp;#039;&amp;#039; Since this Marowak has heavy investment in Special Defense but less in Physical Defense (despite its EVs), strong Water or Grass-type physical moves can be effective. A Pokémon with the &amp;#039;&amp;#039;&amp;#039;Levitate&amp;#039;&amp;#039;&amp;#039; ability or a Flying-type is essential to avoid its powerful Earthquake.&lt;br /&gt;
&lt;br /&gt;
[[Category:Boss Battles]]&lt;br /&gt;
[[Category:Kanto]]&lt;/div&gt;</summary>
		<author><name>CronosTkr</name></author>
	</entry>
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